/*
-----------------------------------------------
    Rodeo Game Engine
    Rodeo Main Header file
    Rodeo.h
    Copyright(c) Marcin Goryca
-----------------------------------------------
*/
#ifndef RODEO_RODEO_H_
#define RODEO_RODEO_H_

#ifndef RODEO_AUDIO_H_
#include "rodeoaudio.h"
#endif    //RODEO_AUDIO_H_

#ifndef RODEO_CORE_H_
#include "rodeocore.h"
#endif    //RODEO_CORE_H_

#ifndef RODEO_ENTITY_H_
#include "rodeoentity.h"
#endif    //RODEO_ENTITY_H_

#ifndef RODEO_EVENT_H_
#include "rodeoevent.h"
#endif    //RODEO_EVENT_H_

#ifndef RODEO_MATH_H_
#include "rodeomath.h"
#endif    //RODEO_MATH_H_

#ifndef RODEO_RENDERER_H_
#include "rodeorenderer.h"
#endif    //RODEO_RENDERER_H_

#ifndef RODEO_IO_H_
#include "rodeoio.h"
#endif    //RODEO_IO_H_

#ifndef RODEO_PHYSICS_H_
#include "rodeophysics.h"
#endif    //RODEO_PHYSICS_H_

#ifndef RODEO_SCENE_H_
#include "rodeoscene.h"
#endif    //RODEO_SCENE_H_

#ifndef RODEO_TOOLS_H_
#include "rodeotools.h"
#endif    //RODEO_TOOLS_H_

#ifndef RODEO_FRONTEND_H_
#include "rodeofrontend.h"
#endif    //RODEO_FRONTEND_H_

#ifndef RODEO_PRIMITIVE_H_
#include "rodeoprimitive.h"
#endif    //RODEO_PRIMITIVE_H_

#include "..\resources\resource.h"

#endif    //RODEO_RODEO_H_